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Digital 25: Console & PC (Multi-User Online) Gaming Nominees


Below are the Console & PC (Multi-User Online) Gaming nominees. Voting is open only to PGA members.

Any questions and feedback should be sent to digital25voting@producersguild.org.

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Anthony Borquez
Peter Brinson & Kurosh ValaNejad
Asi Burak
Andrej Nabergoj
Lisa Roth




Anthony Borquez
Grab
www.grab.com

Grab is a premier social gaming company that creates games and integrates them with strong brands to drive traffic, awareness, engagement, and revenue. Grab is looking to create the best social games across all major interactive platforms. They have over 2 million active users on their site, and their games Gold Miner and Belle's Beauty Boutique have been downloaded over 16 million times and have over 5 billion game starts. Grab will continue to make groundbreaking products from both original IP and major licensed brands.



Peter Brinson & Kurosh ValaNejad
Co-Creators
The Cat and the Coup
coup.peterbrinson.com

The Cat and the Coup, by Peter Brinson and Kurosh ValaNejad, is a documentary game in which you play the cat of Dr. Mohammed Mossadegh, the first democratically elected Prime Minister of Iran. During the summer of 1953, the CIA engineered a coup to bring about his downfall. The player takes the role of Dr. Mossadegh's cat, a kind of mischievous spirit who guides him through the events of his life by solving a series of short puzzles. As a player, you coax Mossadegh back through significant events of his life by knocking objects off of shelves, scattering his papers, jumping on his lap and scratching him. The Cat and the Coup utilizes a creative application in the digital gaming industry that allows the user to discover a story and gain a new realization.



Asi Burak
Co-President
Games For Change
asiburak.com

Asi Burak's organization is currently a leading global force in supporting and developing digital games that have positive social impact. As such, he brings together major players across disciplines: game developers, governmental agencies, non profits, and social impact leaders. Games for Change is a pioneering platform that leads to the creation of innovative games that are aimed to make our young generation aware of issues such as human rights, current events, poverty, civics, genocide, and more. With decreasing engagement in traditional media, this generation is looking for interactive and compelling ways to explore the world. For example, Mr. Burak created the award-winning digital game Peace Maker, a platform that enabled Palestinian and Israeli children to negotiate peace by playing the Palestinian or Israeli leaders.



Andrej Nabergoj
CEO
Outfit7
www.outfit7.com

Along with interacting with the Talking Friends on an individual level, users have made Outfit7's characters into a social experience. Customized videos can be shared via Facebook, YouTube, email and MMS. Outfit7 averages over 15 million downloads per month, with more than 400,000 videos being uploaded to YouTube and Facebook. CEO Andrej Nabergoj believes this is just the beginning for Outfit7, and plans to turn the company into a new kind of mainstream entertainment company.



Lisa Roth
Majesco Entertainment
www.majescoentertainment.com

Ms. Roth is leading the creation and production of innovative motion sensing console games, specializing in active gaming. She was one of the producers for MTV Games’ Dance Central, the critically acclaimed game on Kinect™ for XBOX 360®, and is now producing Majesco Entertainment’s Zumba® Fitness console games and other titles that will get players off the couch.





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