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NINA YANG BONGIOVI - Producing with Passion and Purpose

Posted By Peggy Jo Abraham, Thursday, April 4, 2019

Her smile comes readily, but dont be mistakenher mission is dead serious. Nina Yang Bongiovi is a champion of filmmakers and a directors best friend, especially if that director is a woman, a person of color or both. Its definitely a long journey from Taiwan to East L.A., and one could argue its an equally long trek from there to Hollywood success. Bongiovi has navigated these waters with a fearless spirit and razor-sharp instincts, while facing devastating personal setbacks along the way. Both the professional roadblocks and family losses have given her a healthy perspective on her career as a producer. She does not sweat the small stuff now. And recognizing that its all mostly small stuff is, in her mind, a huge gift.

Bongiovi has an uncanny track record when it comes to believing in talent—often first-time or relatively unknown directors. Can you say Ryan Coogler? When she first met the director, he was still in graduate school, and Bongiovi says no one was giving someone like him a shot at success. Today she speaks of the “Coogler effect”—the fact that now so many people are looking for “the next Ryan Coogler.” This makes Bongiovi laugh, but she is also genuinely proud of having been part of that change, where Hollywood is more willing to be open to new, untested filmmakers.

This passionate producer has found the perfect business partner in Forest Whitaker. From an unlikely trip to China togetherwhen the two didnt even know each otherto the formation of their Significant Productions banner, they share an enthusiasm for diversity, in both subject matter and collaborators. Together they have been ahead of the curve, recognizing the need for inclusion before it was commonplace. But as Bongiovi puts it, they operate quietly, helping unknown or struggling filmmakers pursue their dreams.

The unwavering support she offers and the fierce belief in her directors are what set this executive apart. There are producers and there are pillars of strength. Nina Yang Bongiovi is both.


When you first thought about entering the entertainment industry, was producing a goal of yours?

I grew up predominantly in East Los Angeles, and I don’t think any of us were told that you can pursue a career in entertainment and in Hollywood. And even though the proximity is only about 20 miles away, we weren’t afforded that awareness—that you could pursue a producing career. So I would say no.

When I first got into the industry, I was in grad school at USC, and I got a job as an analyst in marketing and media research. Right away I knew this is not what I wanted to do. I wanted to make movies and I wasn’t even close to my goals with this corporate job. I knew by the time I graduated, I needed to make the move into the production realm.

I started as an assistant to an action director in Hong Kong, and then we ended up moving to Shanghai to continue working on films and television shows. So that was my first foray into the world of moviemaking—martial arts/action films.


What made you even consider working in the industry?

I thought I was going to be a journalist at one point. I remember at a very young age my mother said (in Mandarin), “You should be a news anchor.” That’s because when my family immigrated to this country, my mom watched Connie Chung on TV. She thought, “That’s a good choice for you.” It was because Connie was the one Asian American image for us as a family in America. That’s the closest I would say that the “entertainment industry” came into the fold. Fortunately my mom didn’t push me to be a doctor, lawyer or a scientist like what’s most expected from Asian families.


What was your first aha moment, when it dawned on you that you were actually a producer?

Well, I think there are levels of it. There’s the point where you’re thinking, “I need to be a producer. I don’t know what I’m doing but I’m going to do it and figure this out.” That first aha moment was when I was working on the Hong Kong films, and I was always in such awe of the action sequences. And I was like, “Man, the action is so good. If they only had a good script.” [LAUGHS] Then I thought, “I wonder what that process is.” But while I’m there, I’m just breathing in everything because I love the actual production aspects of making a movie. So I was enthralled with everyone’s roles on the crew.


At that point, did you think about becoming a writer and writing your own scripts?

I never thought of myself as a writer. I just thought putting together a project would be so incredibly exciting, but daunting at the same time with not knowing what it takes.


But you thought like a producer. 

Yes, now reflecting back


And you thought it would be a much better movie if it had a good script.

Exactly. But I didn’t have a say in the early development process. I was just an assistant to a director. I was getting tea and heating up soup. I thought if I was a producer, then I would have a say. I could go after projects I wanted to see on screen and put them together. I was very naive at that time, but it was a lofty goal.

Cut to 10 years later is when I really felt I was a producer. So from the time I started as an assistant to a director and then trying to figure out what producing was about, raising money, “producing” random projects here and there, I had never felt I was a real producer. I always felt a bit insecure about what it really takes to make a great film. It was an educational process.

Sometimes I would say I failed for the first 10 years of my career. But friends would tell me, “No. You didn’t. That’s your learning curve.” And it took me quite a while to understand that, but I never gave up on wanting to become a bonafide producer. Fruitvale Station was the first film I felt where I was able to drive something from inception all the way to the end and support an incredible filmmaker, Ryan Coogler, at the same time.


As a producer, what do you see as your main role, your most critical function?

I think the most critical function is to champion the filmmaker, to support the vision of the director that I have chosen to work with, or I have pursued to work with. And I need to do everything in my power to make that vision come through in the most resourceful way possible, balancing art and commerce.


No wonder people want to work with you.



How did you first connect with Forest Whitaker?

I first connected with Forest in 2009. It was an adoption story, a movie that I wanted to produce in China to address racism, prejudice and cultural differences. I didn’t know it was a subject matter that actually appealed to him. I worked with a friend on a spec script that spoke about those issues, about an interracial couple going to China to adopt a Chinese baby. She’s Chinese, he’s black, and it deals with anti-black sentiment and discrimination they faced when they traveled there.

I made an offer to Forest’s agent at WME and thought, “I’m going to make an offer to Forest Whitaker, who just won the Oscar not that long ago. Maybe I’m delusional!”



Yes, bold or blind faith. I submitted an offer backed by a financier, and Forest actually read the script and called me. I was quite intimidated. And he said, “I really love the story and what you’re trying to say here, but the script isn’t strong enough … I can help you.” And I’m thinking, “Who are you?!” I remember saying, “I don’t have the funds to hire another writer. I’m not sure what we can do.” And he told me, “I have a couple friends who are top screenwriters, and I’ll see if one of them is interested in supporting the project.” During that time he asked me when I was going back to China, and I told him I would be going back soon.


I read that was because you were dealing with some family issues.

Yes. My mom passed away, and then a year later my sister also passed away. It was a very dark time for me, so I was really going to see my family. My brothers were there. My dad was there. I was pretending that I was going to do work and research, but actually I was really depressed. And Forest says, “I’ll come with you.” And I’m like, “OK” and in my head, “Yikes.”


And didnt that blow you away?

Yes. It blew me away because I’m thinking he’s an A-list star who won the Academy Award for The Last King of Scotland. And he’s helping me with a story that I want to tell.


He obviously believed in the story.

He believed in the purpose. Thinking about it, every movie we’ve produced to date possesses a certain statement about race, culture and class. And so now it doesn’t surprise me, but at that time I was thinking, “What is happening?” And I actually thought, maybe my mom and my sister sent me an angel to help me in my career that I was so down about, because I felt like I was failing on so many levels.

Nina Bongiovi and Lakeith Stanfield on the set of Sorry to Bother You, winner of an independent Spirit Award.

So he didn
t know at all about what had transpired with your family before you got there?

No, not until we got to China. We spent some time together and I talked about it. And I think he’s so intuitive that he probably knew I was clinically depressed. He had a lot of empathy, but he didn’t feel sorry for me. It was more like he understood because he’s a very spiritual man. And then he also got to spend time with my dad and a couple of my childhood friends.

And what’s great is, when we went to Shanghai, many friends from my early production days resided there. And they said, “We got you. You come with Forest. We’ll take care of you. We’ll show him the city. We’ll show him how we work here. We’ll take care of him.”

So Forest was well taken care of by my old team from Hong Kong. And he had a great time. It was kind of scrappy, and I was hoping he didn’t mind, and he didn’t. I didn’t know him well enough then to know that he’s such a kind soul.


But just that he made the offer to come in the first place was some sort of indication of who he was as a person.

Yes. And I think he was very interested in the culture. He hadn’t been to China, and he wanted to see for himself what kind of issues I talked about in the story when it comes to prejudices and discrimination. He wanted to experience what it was like being a black man in China. But everyone was pretty kind to him because he’s Forest Whitaker. [LAUGHS]


Do you think with talk of racism and diversity in the headlines so much, that it makes it easier or harder to put together a film that deals with these topics?

Overall it’s still a struggle to get films and projects starring people of color and/or with directors of color green-lit or financed, especially with certain subject matters. We collectively have to operate at an excellent level when it comes to storytelling, scripts and vision, so if something produced is mediocre, we’re easily categorized as a niche and that niche isn’t worth betting on.

So I think it makes all of us, my peers who are in the same space, hyperconscious of what we have to do to continue to elevate what we produce. Because it’s too easy for the marketplace to say, “Black films don’t travel so it’s worth less. Or, films starring Asian Americans don’t have an audience base, except for Crazy Rich Asians.”


What about some of the recent success stories? Do they make a difference?

They do make a difference. I think of what Crazy Rich Asians has done, as well as Black Panther, Moonlight, Hidden Figures and Get Out, all these wonderful movies … they have paved a wide path in discussions of what’s out there for financiers and studios and networks to back. And I’m getting a lot of calls these days asking, “Do you have any Asian projects in development?” The real test is if folks will buy or fund scripts without the word “rich” in the title or subject matter.

However, what’s positive is that there are more opportunities for sure, where I hear of studios looking for filmmakers of color, making an effort to diversify above-the-line and below-the-line talent, to work with more women and women directors. So you see that shift happening, and it allows us to be in the room to talk about projects. It allows us to send projects to executives who have a keen interest and an initiative in giving diverse story perspectives a shot.


You were actually in the forefront of that with five films and five directors of color, and many of them first-time filmmakers. 

Thank you for saying that, because we’re really proud of it. Forest and I pride ourselves on being inclusive, but we do it quietly. We just produce our movies, and we push them out into the world by any means necessary. Fortunately all five of them launched at Sundance in competition, which is mind-blowing for us, and also catapulted all these wonderful filmmakers’ careers. We are in the forefront of this movement. I feel like we’re pioneers of it because we were champions of diversity at an earlier time, before it was really popular. And there are people coming to us asking, “Would your company adopt an inclusion rider?” And I say, “We’ve been doing that since 2010.” We’re just not loud about it, but everything we do represents inclusion.


Lets talk about Fruitvale Station and how it affected the careers of you and Ryan Coogler.

Going into Fruitvale Station, I had no trajectory. I mean, I wasn’t thinking, “This is the plan. We’re going to make this movie, launch this career and then have Ryan Coogler change the world with Black Panther.” That wasn’t it.

It came purely out of love for filmmakers who don’t have an opportunity to be championed. It was a professor at USC, Jed Dannenbaum (via Jane Kagon) who reached out to me and said, “I have this young man in my class who’s really remarkable.” I still have Jed’s email to me. The full email about Ryan is just beautiful.

So Ryan came into the office, and he was just an old soul, although only 23 at the time. I felt a certain kinship because he’s a kid from Oakland, not privileged enough to have the Hollywood connections. I thought back to myself growing up in La Puente, east of Los Angeles. No one was ever going to give me that opportunity. Ryan left me five short films that he directed in grad school. I watched them in my office and I remember crying at a couple of them, thinking, “These are so damn good.” That’s when I knew he’s a true storyteller. Forest watched them that night, and the next day he came to the office and said, “Tell him to come back in.”

And during that meeting, that’s when Ryan told us about Fruitvale and Forest goes, “Let’s make this movie.” That was the first time I felt like, “I am a producer. I’m going to do this. It’s going to be easy because I’m producing with Forest.” Wrong.

Ryan connected me with Oscar Grant’s (the young African American man whose killing by BART police is the subject of the film) mother, who held his life rights. And that process went on for quite a while because they were going through a civil lawsuit. They couldn’t talk to anybody in “Hollywood” about a movie because it could jeopardize their case.

So we discreetly spoke to her about what it would mean for us to make the film and what it would mean to the community. And there were conversations about building that trust and telling her, “We’re not the type of producers to exploit you. Our purpose is to create dialogue, very important dialogue, that’s seriously needed in this country.”

After about 10 months in, Oscar’s mother, Wanda Johnson, said, “OK, we can continue talking about it.” By then Ryan was out of grad school, and I was still negotiating the life rights. Wanda is a woman of God and many don’t know that at the end of the day she said, “Nina, talk to my church minister and explain to him what this life rights option is. And if he says it’s a go, it’s a go.” And I’m thinking, “Man, that’s a different type of pressure.”

Kenan Coogler, Bongiovi, Michael B. Jordan, Ryan Coogler celebrate at the Cannes Premiere of Fruitvale Station in 2015.

And did you talk with her minister?

I  did, and I remember being very nervous going through the contract with him on the phone, trying not to mess up. It was about 20 pages, and I was going line by line, explaining what everything meant. And at the last page he goes, That sounds great to me. And I had tears in my eyes, thinking I cant believe were getting this. I immediately called Ryan and said, She agreed! Thinking back, it was really funny because that was just the first big hurdle.


Who would have thoughtthe minister?

Yeah. It was an unconventional approach. [LAUGHS] And Im still close with Wanda.


I was wondering about that.

I sit on the board of the Oscar Grant Foundation, and it provides at-risk youths with scholarships in Oakland and educational support; plus Wanda works with coalitions across the country to address social issues.


And the film won the PGAs Stanley Kramer Award, which honors productions that bring to light important social issues.

We were a very intimate movie that was noticed by the PGA, and to honor us with the Stanley Kramer Award was huge for us. It was the film’s energy, love and its purpose that allowed it to flourish and allowed a filmmaker like Ryan Coogler to flourish. It was meant to be his directorial debut. It’s Ryan’s destiny to be this influential today from all his narratives.


Is it true that your biggest investors are old childhood friends of yours? 

Yes, particularly one of them—which means that you fight a lot and argue a lot but then you just go, “You know what? We’re like family so we move on.” It’s very different than working with traditional industry investors. You have to have a strong sense of humor. It came about when Forest and I were trying to make Fruitvale Station. Once we got the life rights option and Ryan started writing the screenplay, I was already in the process of raising funds for the movie.

I reached out to high-net-worth individuals within the U.S. And Forest talked to his connections as well. Every single person we spoke with turned us down. I was told, “Number one, Ryan’s a first-time feature director—it’s too risky. Two, he’s a first-time black director. Three, you have a predomonantly black cast, so that makes it even harder. And lastly, the story is too depressing and no one wants to see that.” We had all the odds stacked against us.

After everybody said no, that’s when I reached out to my childhood friend, Mike Chow, in Shanghai—who was not from the film industry—and I said, “I know you’re doing well in Asia. I hear you guys are all rolling in money over there, killing it. I need your help.” And he’s asks, “What do you need?” I say, “I need a million dollars to make a movie.” He’s a serial investor, so he starts asking me about the projections, ROI, IRR, and I tell him to just trust me and invest in the movie. And he said, “What if it doesn’t work?” And I replied, “If it doesn’t work, see it as philanthropy.”

I couldn’t believe I said that! And he responded, “That’s the worst pitch ever.”


But it worked.

It worked really well, and we still laugh about that terrible pitch.

Fruitvale’s success allowed us to set a mission for Significant Productions: to champion filmmakers of color and shift the paradigm of our business. After that we had Dope, which was a tremendous success with Rick Famuyiwa. Once again the project was challenging because Rick and I went to every studio that he wanted to work with and they all said no. They said no to a movie that to me is so fun, original, and not in the marketplace. I remember telling Rick, “Don’t worry. I’m going to get this funded. Let’s make it independently.” So that’s when I went back to my childhood friends—by now we’d gathered six of them and created a film fund.


Six of your friends?

Yeah, from Asia, Asian Americans, to create a fund to support Dope. Then concurrently we supported Chloé Zhao’s first movie, Songs My Brothers Taught Me. That was the third. The fourth movie was Roxanne Roxanne—a similar situation where it was tough for traditional financiers and studios to take on. But we had a fund so we got it done, and it went on to premiere in Sundance 2017.


Wow. Sundance has been good to you.

They’ve been good to us. They’re magnificent to collaborate with— to give our films and filmmakers a platform for the world to see, because these films are all underdogs. But underdogs that won at the end.


So all of your films have debuted at Sundance?

All of our independents, in competition. Every year they choose 16 films in U.S. Dramatic Competition, 16 out of 13,000+ submissions. So we’re very blessed that all five of them got that platform, and to have fans, distributors and buyers who love what we’ve done.

Bongiovi, A$AP Rocky, Shameik Moore, Mimi Valdes, Quincy Brown at 2013 Dope premiere.

Your 2018 competitor was Sorry to Bother You, directed by Boots Riley. Tell me about that.

I met him in 2015 through SFFilm and I thought, “This guy is cool. He’s different.” He’s an activist, a rapper and a musician. Boots and I kept in touch on his and his producers’ progress in their fundraising efforts, but there were no bites. Years had passed since he had written the first draft of his screenplay in 2010. I was on set in New York during the Summer of 2016, and Boots came to see me. I told him once I finish Roxanne Roxanne, I will take on his film next. I loved his vision but I honestly didn’t know what to do with the material [with financiers] because it was so revolutionary, so unique. That meant I didn’t let my core investors read the script. [LAUGHS]

I was nervous because it’s a very ambitious project to produce independently. But I believed in Boots and so did our amazing cast. I’m thinking, “Either this is going to be genius or it’s going to be a bomb. There is absolutely no middle ground. So let’s do this!” And thank God it’s genius!


Does the personal adversity youve faced have a big effect on your work?

It absolutely does have an effect on my career. Because before my mom and my sister passed away, there was the first seven to eight years of my career where I was unsure of my abilities and was taking things too seriously—and also taking the failures extremely hard. But then after they passed away, I didn’t take my work so seriously anymore. And the stress level that comes with producing doesn’t faze me because I think, “We’re in the creative field. How fortunate are we to get to do what we do?” And it doesn’t even compare to the heartache and intense pain of losing loved ones.

I remember when projects were just utter chaos, falling apart at every level, and I’m just laser-focused on solutions. And I remember people saying things like, “Why are you so calm?” and “Why aren’t you crying about this and that disaster?” I would tell them, “I’m all cried out. I cried when my mother and my sister died. This is producing. We’re not crying in producing.” Of course I wanted to punch people in the throat, but that would be unprofessional of me. [LAUGHS]


I understand you mentor people. What other ways do you give back?

I mentor a filmmaker every semester at USC’s School of Cinematic Arts. I also started a nonprofit with Mimi Valdes, who is Pharrell Williams’ producing partner. It’s called Metta Collective, and our whole purpose is to educate storytellers and producers of color, because we’ve come to realize, and I’ve personally come to realize, that to have a seat at the table when you’re a producer means you’re making decisions that change the face of your production and evolve the industry. Whereas sometimes when you’re an actor or a director, you’re not in those rooms. So it’s crucial for producers’ voices to be in the rooms.

Forest and I are executive producing television as well now. Having a female voicea woman of colors voicereally changes the dynamics in the studio and network system. We express how critical it is to tell stories from authentic viewpoints, whether those come from producers, directors or writers. We also need to make sure we have inclusive crews, starting with heads of departments. Once we are conscious of these needs and make efforts to adopt them, it will lead to positive morale that gets reflected in the production and results in a great show. And thats what really makes us happy.

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ZEN and the Art of Showrunning - Chris Brancato Is a Hot Property Who Knows How To Keep His Cool

Posted By Sarah Sanders, Thursday, April 4, 2019

Im a little intimidated as I wait to meet Chris Brancato in his Greenpoint office. The room is large and full of sunlight, with a striking view of the New York City skyline visible over warehouse rooftops, and Im not quite sure what to expect from the man best known for co-creating the gritty Netflix crime drama Narcos. His desk is topped with a nameplate that reads DO EPIC SHIT, and his bookshelf is full of books including the World Encyclopedia of Organized Crime, The Autobiography of Malcolm X and Gangsters of Harlem.

As soon as Brancato walks in, though, I am put at ease by his warm handshake and eagerness to talk about his work. The books are there for research on his current show, the Epix series Godfather of Harlem, set to premiere this fall. Brancato and his team are hard at work on postproduction, and his passion for the show is palpable and contagious.

“At the very beginning, Godfather of Harlem suggests a tradition of gangster dramas,” he says, but it’s made with an angle that “makes it feel just a little bit different than any mob show you’ve ever seen,” even as it draws inspiration from classics like Goodfellas and The Godfather. The series, which is inspired by true events, revolves around crime boss Bumpy Johnson, played by Forest Whitaker, and his friendship with Malcolm X.

“The initial concept of the show—the vision—was: This is about the collision of the criminal underworld and the civil rights movement in early ’60s Harlem. Those two things, criminal underworld and civil rights, usually don’t go in the same sentence,” he says. This collision, in addition to making for a compelling pitch to network executives, allows Brancato and the team to explore themes that are not only historically significant, but also resonant today.

Brancato and Forest Whitaker on the set of Godfather of Harlem.
Whitaker stars as crime boss Bumpy Johnson.

Brancato with Chazz Palminteri, who portrays the character
known as Bonano.

Brancato with Giancarlo Esposito who plays Adam Clayton Powell Jr.

“How do we use this friendship to create an examination of civil rights?” he asks, explaining that Godfather of Harlem sets out to look at the tropes of the traditional mob show through the “prism of crime” as a method of social mobility. “That’s what the show really is,” Brancato says. “It’s an examination of how different social groups—Italian, Black, German, Irish—move through an economic ladder to political, social, cultural significance.”

The show also draws many implicit parallels between events of the 1960s and current news. “We’re not trying to be on the nose about it, but we’re just simply depicting stuff that happened then that hasn’t changed all that much,” Brancato explains. He names a few of those issues: “An opioid crisis of immense proportions. A political divide in this country between right and left. Fight for political representation. Police brutality. The beginning of a social movement that’s similar to Black Lives Matter, in terms of not only the civil rights movement, but specific protests against violence against Black kids in Harlem. So what we have is a show that’s making a commentary about a lot of stuff that we’re dealing with today, but has the safe remove of distance.”

When Brancato invites me into one of several editing rooms, I watch as he works with an editor to fine-tune a clip of an interaction between Bumpy Johnson and Congressman Adam Clayton Powell Jr. (played by Giancarlo Esposito). The few seconds I see are of a conversation about tenant rights and money in politics—topics that are as relevant as ever in New York City.

This kind of analysis comes naturally to Brancato, who studied history at Brown University. “I was a history major in college, so research and using research to support writing has always been part and parcel of my development as a writer,” he says. For Godfather of Harlem, Brancato and his team read a lot and conducted interviews with people in Harlem who knew the real Bumpy Johnson. The writing process for Brancato is “a combination of researched historiography, interviews with some of the players or people who knew the players, and the requirements of dramatic scene construction.” He adds, however, that it took him awhile in his career to come to projects and subjects that let him do this kind of work.

When I ask if being a showrunner was always his ultimate destination in the industry, Brancato laughs. Well my ultimate destination in this business was trying to make a living and put food on the table. When he first came to Hollywood in the 90s, he most wanted to work on feature films, as television wasnt known for the kind of excellence it is today. But in an effort to get whatever work he could, he pursued jobs in both film and television. He gradually learned more about the role of the showrunner, which did not have the kind of visibility it does now, and was drawn to the combination of writing and producing that the job involves. Youre actually really in charge of a massive endeavor, he says. Not just a two-hour movie, but a multiple-hour show, and youre the creative arbiter of the final product as much as the feature film director is arbiter of the final product in feature.

So Brancato decided to focus on showrunning for both artistic and pragmatic reasons. “I was trying to ensure my own longevity in the business,” he says, by pursuing a position where he thought there would be more job opportunities. “And then what happened, somewhat through dumb luck, is that feature films became $200 million tentpoles, and television—because of the technological advances and the streaming services and the multiplicity of channels—television suddenly became the place where you were making interesting, deep, character-exploration stuff.

“And so my decision to focus on showrunning turned out to be a good one creatively,” he says. (Actually, Brancato is no stranger to film. His writing credits include such features as 1997’sHoodlumand the upcomingSherlock Holmes 3, starring Robert Downey Jr.)

At this point in his career, Brancato seems confident in his understanding of showrunning. “When people ask me what it is at its core, I say it’s a benevolent dictatorship. There does have to be a decider, a person who’s weighing choices and trying to have the rhythm and the music of the show in their head … And, well, I created the show, or I co-created it, so I guess I’m the decider. I decide what sounds discordant or what sounds in harmony. And that’s a subjective judgment. I’m not always right.”

Brancato explains that for him, showrunning has four components: script development, preproduction, production and postproduction. In a typical day, he will be involved in all four of those at once—by, for example, giving notes on postproduction editing for one episode, visiting the set as another is shot, and rewriting the script for the one that’s shooting the next day. “You’re besieged at all times by questions and problems from all aspects,” he says. Rather than getting overwhelmed by the multitude of problems, though, Brancato insists that another crucial aspect of showrunning is remaining calm, understanding that problems are foundational to the job. “I realize the job is problems. The job is a never-ending succession of creative questions, problems, challenges to be solved. And if you get yourself emotional about the never-ending avalanche of problems, you’re not gonna be able to do the job well. So you have to try to maintain a zen-like calm most of the time.”

Those managerial responsibilities fall into the producing side of the showrunning, while the artistic decisions are also informed by the writing side. “There’s two different heads you wear as a showrunner. One is a writer head: introspective, interior, quiet, mousy. The other is producer: aggressive, tough, decisive. So you have to balance those.” 

While Brancato acknowledges that wearing both of those hats is a lot of work (and not for everybody), he also stresses the importance of delegating and speaks glowingly of his colleagues. “You’re hiring experts, all of whom are more talented at their respective fields than you are, and you’re trying to convey to them the vision of what the show is, what it looks like, with an allowance for them to add their own expertise, their own ideas, to push the boundaries of how you see your show—and then to accomplish it together, in collaboration.” Brancato believes it is important to trust his own gut instincts, while also allowing for his vision to be expanded by collaborators, whether they’re department heads or other writers. 

“Building a writing staff is always about finding component parts who do things as a writer better than you, so that you are supporting your own weaknesses,” he explains. Nothing makes him happier than reading a draft of a script from a writer and thinking, “Oh my God, they write the show better than I do!” he says with a smile. “That feeling does not inspire fear and jealousy. It inspires, how can I make that writer more comfortable? Can I give them an all-expenses-paid weekend away?” Again, that response comes from practicality as well as artistic generosity: a draft of a script that he thinks is excellent that can also be shot is good for the show as a whole.

Brancato’s balance of creative vision and pragmatism is maybe most apparent in his approach to pitching a series to networks. Here he is adamant that just having a good idea isn’t enough to actually get a show on the air. While the multiplicity of channels and sheer number of interesting shows available could make it seem like it’s easy to sell a good series in today’s “golden age” of television, Brancato insists that notion is false. “It’s actually harder to sell a series and get it on the air perhaps than it’s ever been,” he says. “Every executive—and I’ve grown up with most of these people over the last 30 years—has heard every pitch, in every incarnation. There’s almost no pitch you could ever give them that they haven’t heard in some way, shape or form. So how do you get it to on air, as opposed to in development?” The answer, he maintains, is to create a tsunami: a combination of factors, from the concept to the actors and producers involved, that together create something a network executive will not only be excited about, but also afraid to ignore. “The only way to get you [a network executive] to say yes is to make you terrified to say no—to make you worry that your competitor’s going to get that show. It’s not actually just about creating a good idea. It’s about creating that tsunami.”

And Godfather of Harlem did indeed create that perfect storm, bringing the shows unique premise, Forest Whitakers celebrity, and a full script developed by Brancato and Paul Eckstein together into a pitch that the newly appointed Epix president, Michael Wright, agreed to. Its reminding yourself always that it is a team effort, Brancato says of showrunning. You have to have a lot of humility. Youre very lucky to have been granted the money to do the show. Youre lucky to have all these talented people working on it. And now its off to the editing room. After all, Brancatos day is just getting started.

- Feature photography by Noah Fecks
- Set photos courtesy of David Lee/Epix

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An Itch For Twitch - Welcome To The Brave New World of Producing

Posted By Chris Thomes, Thursday, April 4, 2019

Consumers have shifted their viewing to interactive devices (iPad/iPhone, Xbox, PS4, PC), and now creators are free of many of the limitations of broadcast television. But few traditional producers have taken advantage of this fact. Those who have are typically native to these new platforms, and they operate in a world that is as much about participation as it is about watching.

Acronyms, pixelated faces and cryptic icons fly past, almost faster than you can read. Symbolic “emotes” flood the screen as viewers react to a big moment—from excited to shocked, heartbroken to overjoyed. It’s a live chat, flowing like a river of alien symbols. A conversation like this is the backbone of one of the most popular live streamingvideoplatforms on earth. Its focus is primarily onvideo gamelive streaming, but it also includes broadcasts ofesportscompetitions, music, “in real life” streams, and most recently, scripted “TV” programming.

This is Twitch.

Its scale is extraordinary. As early as February 2014, it was already considered the fourth-largest source of peak internet traffic in the United States. By May 2018, it had 2.2 million broadcasters monthly and 15 million daily active users, with around a million average concurrent users on 27,000 Twitch partner channels.

The core draw for viewers is an insatiable desire to watch others with similar interests play games, engage in unique interplay with other viewers and users, boo or cheer the gamers and … simply hang out to chat. Twitch viewers post more than300 messages per second,and while a lot of it may appear rather meaningless and trivial under all those layers of almost indecipherable noise and emotes, there is definitely meaning.

While this “meaning” may not be immediately understood by the average person, it’s not difficult to recognize that it is simply about connection. A community is thriving on Twitch. Players have something in common and a place that enables them to celebrate it. That’s the beauty of the platform—large-scale enablement of participatory entertainment. It embraces interactivity and innovation on formats that television simply cannot accommodate, and it acknowledges the viewer, and engages them real time.

It also helps that streamers are encouraged to create content by being monetarily compensated in various ways. The breakdown goes like this:

- If streamers manage to get 50 followers, they get a percentage of the pre-roll ads that Twitch runs in the live stream.

- Viewers can also choose to subscribe to their favorite Twitch streamers. This supports streamers financially, but also gives the subscriber perks like special chat emojis and badges for use in chat rooms, as well as the ability to watch the stream without any Twitch advertisements. Subscriptions have typically cost between $5 and $25 a month depending on how many features the viewer can access. That money is split between the streamer and Twitch. 

Viewers can also spend money on bits, which are basically animated cheering points they can lavish on the streamer. Bits serve as currency as well. When viewers cheer with their purchased bits, the streamer gets a cut of what viewers spent on them.

- Viewers can also simply donate directly to the streamer, which eliminates having to give Twitch a cut.

- Lastly, streamers can get a cut of affiliate sales by posting links to online retailers and encouraging viewers to buy.

Having a popular channel and maintaining enough of an audience to make money is not easy, though. Although Twitch is a unique platform and format, the tenets of content creation and distribution are strikingly similar to those of traditional television. They require that one have a strong, understandable brand and voice, be engaging, maintain quality, have a consistent schedule and use marketing to reach new viewers.

Because these are all the table-stake rules of engagement for the traditional TV business, one would expect studios to be knocking down Twitch’s door. But they just aren’t—yet. While the Netflix-savvy production world is embracing new streaming platform distribution approaches, the show formats are almost exactly the same as traditional TV. Each episode is the same length, and each season has the same episode order. Because they maintain this consistency in user experience and often rely on foreign sales to traditional TV outlets, the major online distributors are not positioned to embrace new expressions of video storytelling that don’t look and feel exactly like TV.

Bernie Su is Twitch's first exclusive scripted content producer.
His show, Artificial, lets viewers interact directly with characters

One producer who has jumped into and embraced the multiformat Twitch-verse is Bernie Su. He is no stranger to radical formats. In fact, two of his previous shows, The Lizzie Bennet Diaries and Emma Approved, won Emmys for excellence in interactive media. His latest effort, Artificial, is a scripted sci-fi series that is the first-ever Twitch show where the viewing audience can interact directly with characters while the show is on. Episodes of the show air live, with actors in front of the camera in real time, acting and reacting to audience input via questions and polls. Viewers literally change the story by voting.

While Twitch did not finance Artificial, it did get behind it promotionally, hoping that would signal a new kind of programming and bridge the divide between Hollywood and gamers. With more than half of Twitch users spending over 20 hours a week streaming content on the platform, there is very little time for them to watch traditional TV. Su rose to the challenge, though, and decided to tackle this niche audience head-on.

“The younger generation (the millennials and the Z’s) are watching less and less traditional TV,” explains Su. “So I’m taking the initiative to produce and tell stories on platforms and formats where they are. These viewers have never known a world without the internet or without a smartphone. It’s how they experience their stories.”

Su says that for this finicky demographic, participatory programming is right on target. “The storyteller in me is on a mission to design story experiences where the audience is part of the story, where they are consequential. They’re on the journey with the characters and affect the narrative canon. We grew up watching Luke Skywalker defeat the Empire. Now we want to help Luke defeat the empire.”

The show aligns scripted narrative with interactivity that gamers expect, and it does so by leveraging a variety of Twitch’s unique features. In fact, when Su developed Artificial for Twitch, he made sure it was a proprietary experience. “Being live is just step one, and almost every platform does live and does it well, but they do not have the chat system, the bit/token system, the extension system, and the APIs that Twitch has and that we use for Artificial. If you moved the series to a different platform, we would have to rethink and redesign a lot of our tech and methods. Artificial in its current form could only be done on Twitch.”

The method achieves more than simply allowing gamers to influence the story. The experience of watching and participating in Artificial taps into viewer values that Twitch has forged in its core—community and connection. And that might be the key to helping Twitch diversify its content offerings. Artificial provides a very different type of content for Twitch viewers, but it still utilizes the community features that they’re used to—features that keep them coming back.

From a production standpoint, Artificial is almost like live theater, with key pivot points allowing for variations suggested by the audience. Keen to stay within budget constraints, Su avoids improvisation in the production. “One thing a lot of people misconstrue about our series is that there’s a lot of improv,” he says. “There is actually nearly no improv in our show. Every line of dialogue you hear the actors say is scripted somewhere. Now, it may be on a screen or a printed page or a vocal call, but it is definitely scripted.

"What were doing is building audience responses into our scripts. We know we have a story we want to tell. We know our narrative points. But we do have a lot of variables and branches, and its not until the audience locks us into something that we actually we commit.

That audience influence is critical to engagement on Twitch, no matter what they are watching. Even Twitch’s cofounder, Kevin Lin, has said that people tune into Twitch for a “participatory experience” and enjoy talking to each other while videos are streamed live and then discussing what happened afterward. Like the water cooler conversation after one’s favorite traditional drama series, the Twitch community savors interacting with each other as they banter, pontificate, debate and even give each other a hard time if someone is playing poorly. The difference between interactive and participatory is blurred in this hyperactive world, but as Su explains, the two concepts are not mutually exclusive. “Interactive is where the user/viewer has some ability to control the narrative. Participatory is where the user is working with the character and, ideally, other audience members. I consider Artificial to be both.”

While it seems Artificial has everything it needs to satisfy even the most picky Twitch viewer, it remains to be seen whether Twitch’s users will fully embrace nongaming content. They are on Twitch to watch and talk about games. Expecting them to welcome broader programming may be more than they want or are willing to accept.

Other platforms including Facebook and Netflix are also exploring more ways audiences can interact with shows. For example, Netflix recently produced and distributed Black Mirror: Bandersnatch, a new, interactive, choose-your-own-adventure movie that ties into the Black Mirror universe. While it taps into a popular intellectual property and has the weight of Netflix’s custom platform enhancements behind it, it is asking viewers to consume content in a whole new way. But Su is emboldened by that effort and says of the Bandersnatch premiere, “I was incredibly excited. I’m happy to see Bandersnatch and Netflix really push interactive into the mainstream. The choose-your-own-adventure style is familiar to a lot of viewers, just not in video. And in an instant, Netflix made that mainstream with a very well-executed piece. It’s not what we’re doing with Artificial, which is the audience as a whole influencing the direction, but anything that elevates interactive is great for all of us.”

The rest of the studios may need to get on board with Su. In a disrupted landscape where there are more TV platforms and programming than ever before, but where ratings are dropping for live viewing, platforms like Twitch could offer safe harbor for creative producers. Shows like Artificial give appointment viewing a completely unique experience. Programs like it could change the very meaning of live viewing and turn disruption into opportunity.

But with opportunity comes risk. For many producers, shifting from linear to interactive storytelling could seem like a steep hill to climb. Learning all of Twitch’s feature sets, chat system, bit/token system, and APIs could, for some, be a big barrier to entry. We could be in a world where there is no looking back, though, and Twitch may be the new anchor tenant of a participatory storytelling future. Its 15 million active users a day make that argument pretty compelling. Producers like Bernie Su can’t imagine telling stories any other way.

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The Future Is Bright - From The National Executive Directors

Posted By Administration, Thursday, April 4, 2019

A new year brings new beginnings, and the Producers Guild is looking forward to an exciting 2019. The dates have recently been announced for our annual Produced By Conference. The 11th edition of PBC is set for Saturday, June 8 and Sunday, June 9 at the historic Warner Bros. Studios lot in Burbank.

This educational forum brings together creatives from the worlds of film, television and new media in a dynamic learning environment that features acclaimed producers, numerous Oscar and Emmy Award winners, and emerging entrepreneurs.

Participants will hear from a diverse group of speakers—individually, on panels and in roundtable discussions. Additionally they will have the opportunity to take part in the always-popular Producers Mashup, where participants can ask questions of the most talented producers and seasoned executives in the entertainment industry. These valuable sessions promise to be both informative and entertaining.

The Producers Guild is also happy to announce a new addition to our team. Peggy Jo Abraham has been named Director of Communications and the Editor of Produced By. Peggy Jo has a rich and varied background that includes producing, reporting and writing hard news and entertainment news. During her years in the news business, she was honored with both an Emmy Award and a Golden Mike award.

After transitioning to the entertainment field, Peggy Jo served as Executive Producer for E! News, focusing on film, TV and music. In the digital space, she ran E! News Now, which created daily, hosted videos that were distributed to major online platforms. In other lives, she has worked as an editor for an all-news website, a media consultant and copy editor.

We know that Peggy Jo is open to fresh ideas and concepts for Produced By, in order to better serve our membership. Please keep that in mind as you embark on new journeys—creating innovative, stimulating and inspiring content. We want the magazine to inform, educate and entertain, as we celebrate and honor the work you do.

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MENTORING MATTERS - Think Before You Hit Send: Some Key Advice Heads Off Any Future Problems

Posted By Ken Kristensen, Thursday, April 4, 2019

I’m a TV and feature writer/producer. For the past three years, my fall/winter has been spent at the Marvel Television offices working on shows featuring the characters who shaped my childhood. Come spring/summer I will write Happy!, the relentlessly obscene action comedy on SyFy. And in between I pitch my own material or chase after open writing assignments.

The PGA mentoring program was on my radar. I applied for it in past years when I had a development deal at FX, but I wasn’t selected. Last year, when I sold a new project to a premium cable network, I decided to take another shot at getting a PGA mentor. What I wanted was one who is a writer/producer—more specifically, one who had successfully navigated complex development at this particular network, which is known for its rigorous and often lengthy development process. This time I got my wish.

The PGA gave me the name: Kirk Ellis. Wanting to get to know him as a writer/producer and as a person, I read interviews with Kirk before I reached out to him. When I eventually contacted him, by sheer coincidence we both happened to be spending a week in Palm Springs. We met for breakfast. My prep for this meeting was really coming up with a litany of my hopes and fears. After listening to my story, Kirk was very forthcoming about his own experiences, positive and negative. Perhaps more importantly, he was extremely supportive of my point of view—reassuring me that my instincts were dead right.

Cut to: months later. I had doubts that my vision for this project would be achievable because of some issues I was already running into. That’s when a voice popped into my head.

“When in doubt, call your mentor.”

A call with Kirk and several follow-up emails over the next couple months helped me run through the gauntlet of frustration and keep my cool. I’m sure everyone has written emails they later regret sending. I drafted several but waited to talk to Kirk before I sent them. If it weren’t for his advice on how to react to certain individuals, I might have blown it.

Cut to: now. The project is currently alive and well, and there’s a very real chance we will be shooting the pilot this summer. Until then, it’s winter, so I’m having fun in the Marvel Universe.

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ODD NUMBERS - Trading Places: It's Your Turn To Play Studio Executive

Posted By Administration, Wednesday, April 3, 2019

Our entertainment is no longer limited to one or two formats. Imagine if you could switch it up when it comes to your viewing pleasure. What would be your new fave?


Which childhood TV show would you like to see made into a video game?



Which board game would you like to see made into a TV show?



Which of these films would you like to see in a different genre?

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OPEN DOORS - Changing Hearts and Minds: The PGA Joins With Amnesty International To Promote Stories of Inclusion

Posted By Dan Halperin, Wednesday, April 3, 2019

In an ongoing effort to widen the scope of PGA programs and panels, the Guild’s Diversity and Inclusion Committee joined with Amnesty International USA for a thoughtful panel presentation at the ArcLight Hollywood. Powerful storytellers and representatives from the world-renowned organization discussed the need to reframe the portrayal of vulnerable populations in film and television.

The panelists were: Neal Baer (EP, Designated Survivor, The Beast, Under the Dome, Law & Order: Special Victims Unit, ER), Ilene Chaiken (EP, The Handmaid’s Tale, Empire), Rafael Agustin (Jane the Virgin, Illegal), Melinda Hsu Taylor (EP, The Gifted, The Vampire Diaries, Lost), Angela Kang (EP, The Walking Dead) and Scott Budnick (EP, The Hangover 1-3, War Dogs, Due Date, They Call Us Monsters).

After opening remarks from our National Executive Director Vance Van Petten on the PGA’s long-standing support for diversity and inclusion both in front of and behind the camera, Amnesty International offered to share its decades of data and research with the entertainment community.

“My parents were refugees who fled the Communist takeover of China, so I’ve always been drawn to narratives about outsiders who build lasting community in new surroundings and who find unexpected strength when overcoming adversity,” said Melinda Hsu Taylor. “And while I’m a science fiction/fantasy writer, my real-life immigrant heritage absolutely fuels and informs my aspirational approach to the genre storytelling, inclusive casting and far-flung settings of my work on shows like Lost, Star Wars: The Clone Wars, The Vampire Diaries and The Gifted.”

The current refugee and asylum-seeker crisis is the largest in recorded history. Persecution, conflict or the threat of violence has forcibly displaced 68.5 million people worldwide. It is a critical and timely topic, one that is increasingly being addressed by the creative community.

“The Central Americans at our border are not migrants; they are asylum seekers. And there is nothing illegal about seeking asylum,” stated Rafael Agustin, a writer for Jane the Virgin, who recently sold Illegala pilot based on his experiences in a community of undocumented immigrants.

Amnesty leadership noted that refugees are most commonly portrayed in one of two ways: as villains or as victims. The group claims thes

“Television has the power to tell stories of immigrants that can change the heart, which is the only way I know of to change made-up minds,” said Neal Baer, a former pediatrician, now TV writer, director and producer, known for his work on ER and Law & Order: Special Victims Unit, and current showrunner of the new Designated Survivor.

Margaret Huang, Executive Director of Amnesty International USA

Margaret Huang, Executive Director of Amnesty International USA, emphasized her organization’s willingness to work with content providers to present accurate and hopeful depictions of the immigrant population. “When it comes to talking about refugees and asylum seekers, the power of storytelling is needed now more than ever to convey the humanity behind the headlines. Content creators are critical in changing hearts and minds by bringing these stories to America’s living rooms. We are proud to offer the collective research and on-the-ground expertise of our global teams to help guide the stories you tell.”


- Banner image: PGA members lead discussion on reframing portrayals of the immigrant population.

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GOING GREEN - The Wild Call To Action: Even In A Remote Location, A Green Production Can Be Second Nature

Posted By Katie Carpenter, Wednesday, April 3, 2019

It seems like a massive undertaking that a production as large as Call of the Wild, with so many cast, crew and locations, would attempt an ambitious green-production protocol to reduce environmental impacts.

Sure, it’s based on a novel about the natural world and features Harrison Ford, one of the country’s most outspoken climate activists. Yet it’s also a full-bodied adventure script, requiring the construction of several 1800s Alaskan towns and Klondike camps from scratch, mostly covered in snow on locations in Southern California. 

Fortunately executive producer Diana Pokorny had “greened” quite a few movies since Valentine’s Day in 2010, and she’s a pioneer of on-set sustainability. A gigantic rig and crew with hundreds of day players to feed, water and educate every day didn’t deter her. Conditions on the set were extreme, and shooting Yukon scenes on a hot hillside with people standing around in fur coats meant they needed cool, clean water served up constantly. That was handled by a full hydration team, delivering water in compostable cups to hundreds of people in between takes.

“It was hard at times, but people were excited about what we were doing. The word ripples out quickly. It’s not just one movie, it’s a movement,” says Pokorny.

Pokorny and the team developed a strategy that used renewable energy sources at every turn. They had solar-powered work lights by DC Electric, portable solar-powered VOLTstack generators and Ecoluxe solar trailers. They even provided EV Safe Charge electric charging stations for crew members, enabling them to carpool up to the ranch from L.A. in electric vehicles.

Top: Call of the Wild hydration team was led by Darin Eppich
(center) with Walter Myal (left) and Conte Matal.
Bottom: 20-pound medicine ball of recycled plastic
salvaged from the set.

Catering and craft services did their part: It was a tall order to feed 500 to 750 in cast and crew some days. They generated more than 30,000 pounds of compost, which when diverted from landfills means some 20,000 pounds of carbon dioxide was avoided. Organic meal options were served every day, and leftover food was donated to Rock and Wrap It Up, who in turn served more than a thousand meals to homeless people in L.A.

Environmental sustainability manager Adrienne Pfeiffer, now of Green Spark Group, was charged with implementing this multipronged strategy on a daily basis.

“I tip my hat to Diana,” says Pfeiffer. “Things that should have been challenges were not, because she takes an innovative and very inventive approach. We educated day players every morning with a short pep rally, and we built excitement around donating leftover lunches and composting. The response was positive, though, and people were so grateful to be a part of it, that they embraced it.”

Since they were sometimes shooting frozen Arctic scenes on a broiling ranch, they had tons of extra plastic to recycle—including their massive plastic ice set. Pokorny and Pfeiffer saw this as an opportunity. They wanted to recycle every plastic item, from hairbrushes to latex sponges, camera covers to makeup containers. But they had more than 10,000 pounds of it, and mixed plastics are hard to recycle.

A fortunate ally appeared in the stunt department. Stunt coordinator Charlie Croughwell had a side project recycling ocean plastic, and he took up the challenge. With the help of his not-for-profit organization, Earth’s Oceans, the plastics from the set ended up in exercise equipment like medicine balls and kickboxing punching bags, as well as boat cushions and dog beds.

Croughwell spent most of his time on set fist-fighting with Harrison Ford or making it appear actress Karen Gillan was trapped in a rushing river, but he’s especially proud of the recycling effort. “If you can change the way the world thinks, provide alternatives to this business of using things then discarding them, you can make a real difference,” he explains.

That huge plastic island floating out in the Pacific that most people have heard about does rivet the attention. “The most effective way to eliminate plastic pollution in our oceans is to make certain it never reaches the water in the first place,” says Croughwell.

Ford now has one of the recycled plastic medicine balls, and director Chris Sanders does too. Croughwell agrees the ripple effect can be powerful. “People come to me and say ‘Hey, I never thought that much about plastic until you taught me about the different kinds and how they can be used. Now I’m picking it up on the beach, putting plastic caps in my pocket, just being more aware.”’

It helped that the studio, 20th Century Fox, was already an industry leader in terms of environmental practices and policies. The studio has been tackling issues related to recycling and energy for years, and another of their high priorities is responsibly sourced lumber. Their policy states: “Avoid the use of lauan altogether by reusing or recycling wood from previous sets—and if you must use new lauan, buy only FSC-certified lauan (or vetted sustainable alternatives.)” 

Getting this and other environmental policies in place was the job of Lisa Day, who with her team, oversees sustainability efforts across Fox. Day sets the pace for producers wanting to take their productions green. She was thrilled with the Call of the Wild green effort, their clean-power setup and the recycling firsts. She called the construction efficiencies “groundbreaking.”

The construction department had the difficult task of creating multiple Alaskan towns  and camps, all from recycled wood where possible. Construction coordinator Stacey McIntosh says, “All clean woodcuts were reused or recycled, and we gave workbenches, tables and sawhorses to other shows that were just gearing up.”

The crew was also aware of another important point: more than 20 million tons of electronic waste is generated worldwide every year, and only 11% of it is recycled. That means neurotoxins like mercury, lead and cadmium end up in landfills and water sources. The Call of the Wild team collected batteries, print cartridges and electronic waste both on set and in the production office.

Day adds, “It’s the will of the people plus the technology to make it possible that’s finally getting us to the point of viability. I’m excited to see this movement accelerating. We have started to reach critical mass. The fun part was geeking out on new technology. Transportation and Locations were excited by some of the electric innovations partially displacing the diesel. Everything is so quiet, and it doesn’t smell. You just have to take the risk.”

With Fox and Disney merging, that’s two green studios making an even greener powerhouse—just in time for the release of the film later this year.

You might hear Ford talking about all this at that point, and if you wonder whether he believes in it, here’s what he told an audience of global leaders earlier this year: “We need nature now more than ever, because nature doesn’t need people, people need nature.”

Dozens of new green vendors have been added to our PGA Green-Studio website by the Call of the Wild production team. Check them out at:


- Banner image and hydration team photo by Adrienne Pfeiffer
- Medicine ball photo by Charlie Goughwell

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COMMITTEE SPOTLIGHT - Counsel With A Conscience: Social Impact Entertainment Gives PGA Members A New Way To Make A Difference

Posted By William Nix, Wednesday, April 3, 2019

In a time when many people are seeking a way to make a difference, it’s important to realize those in the arts and media are perfectly positioned to create social change and transformation on an individual, local, national and global level.

To that end, a working group of PGA members—Kate McCallum, Kia Kiso, Megan Mascena Gaspar, Anne Marie Gillen, Rebecca Graham Forde and William Nix—have come up with a brilliant initiative to raise public awareness of important social issues. The PGA Social Impact Entertainment Task Force (SIETF) was formed in the summer of 2018.

The seed for the idea grew from a pilot event called Producing and Marketing for Social Impact. Held in early 2018 at the Norman Lear Annenberg Center at USC and cohosted by Hollywood, Health & Society, the program offered participants resources and strategies for development, funding and marketing content for social impact. The event also honored the winner of the Stanley Kramer Award. The award was established in 2002 to recognize a production, producer or other individuals whose achievements raise public awareness about critical social issues. 

Last year’s Stanley Kramer Award went to the feature film Get Out, produced by Sean McKittrick, p.g.a.; Jason Blum, p.g.a.; Edward H. Hamm Jr., p.g.a.; and Jordan Peele, p.g.a. This year Jane Fonda will be honored for her legacy as an outspoken advocate for the most vulnerable in our society.

Inspired by that event, the participating members created the new task force, working in conjunction with the Guild’s Education Committee. In just six months, they launched their first-in-a-series of SIETF Workshops at the Vortex Dome located at Los Angeles Center Studios. About 100 producers attended. They were diverse in gender, age and ethnicity, and represented a wide range of experience.

Vortex Dome, Los Angeles Center Studios

The successful program featured presentations on defining Social Impact Entertainment, marketing SIE companies and projects, and distributing SIE through both traditional and new media platforms. Thoughtful discussions centered on who the current audience is for this new field and which studios, networks and digital companies are backing these revolutionary projects.

Future workshops will focus on SIE Finance and SIE Games/New Media. In addition to the workshops, SIETF will be producing events, activities and roundtable discussions relating to all aspects of social impact entertainment, as a means of providing specific resources to the PGA membership. General information and a comprehensive list of resource materials can be found at and the PGA website.

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From The [Former] Editor: A Fond Farewell

Posted By Chris Green, Wednesday, April 3, 2019

Dear PGA members and fellow readers,

The rumors are true. After a deeply gratifying and probably overextended run, I have relinquished the editorial reins of Produced By and ceded my post as head communications guy at the Producers Guild.

By my count, this is the 98th issue of this magazine and the fifth to appear without my name on the masthead. It was February 2001 when Vance Van Petten handed me the reins of this infant publication and trusted me not to drop it on its head.

Mostly I didn’t, though some contributors might contend otherwise. In the early days, to be fair, there was a lot less at stake. The day I first sat down at my desk in the PGA office, our membership numbered about 350. When our merger with the American Association of Producers was consummated a couple months later, it passed 800. That seemed like a lot of members at the time.

When I left the PGA on my last day—18 years and two days later—the number of people who could proudly call themselves PGA members was north of 8,200, spread all over the country and the world. And while I don’t credit the Guild’s amazing, almost defiant growth to the lure of a sharp-looking magazine, it presumably didn’t hurt either.

It was a real privilege being part of this success story. It was an even greater privilege to have been handed a platform from which to address thousands of terrifically smart, creative people on subjects of my own interest and fascination. It will sound staggering to many of you, but for the most part, I ran Produced By free of editorial oversight by the national board or our chief operating officers, all of whom seemed pretty happy if I just kept the libel to a minimum and spelled everybody’s names right. I covered what I wanted, how I wanted to. I’ve worked in the business long enough to know how precious creative and editorial control is, and can only hope that I used the highly generous amount that I was given to the betterment of your professional lives.

Best of all was the chance to work with so many people I came to respect, admire and love. My colleagues at the PGA, especially fellow long-timers Kyle Katz, Jo-Ann West, Bryce Averitt, Mitzie Rothzeid and Andrew Mahlmann, have been a source of good spirits, selflessness and affection for many years. Within the PGA membership, I found colleagues and friends who consistently inspired me through their dedication, both to their jobs and to the Guild, as well as through their work itself. The talents I worked with on the publishing end—first Jeff and Jody Ingle, Dan Dodd and Gilda Garcia at IngleDodd Publishing, and later Charlie Koones, Ken Rose, Emily Stewart Baker and Ajay Peckham at Moon Tide Media—were endlessly patient with me as they effectively taught me my trade. 

Finally, I have to acknowledge Vance Van Petten, who was a pretty damn good boss for a pretty damn long time. He gave me the opportunity of a lifetime, and the effect he’s had on my career as a manager, mentor and friend has been incalculable.

So that’s all, folks. I’ve taken up residence at my new copy shop, Chris Green Words, and leave you in the capable hands of Peggy Jo Abraham, who will surely find ways to redeem the scattershot editorial approach I’ve been making up as I go for 18 years. Thanks for reading, and I hope our paths cross again.

Post-editorially yours,

Chris Green

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